Monday, September 15, 2014

Mojang purchased by Microsoft, future is uncertain.



We have suspected since Friday that something was going down between Mojang and Microsoft, and today our worst fears, or best hopes, have been confirmed.


Owen Hill, Chief Word Officer for Mojang, made the announcement today that the deal is real. He clarified that they were acquired for a cool 2.5 Billion dollars and that Notch, Carl, and Jakob were leaving the company.


He made no promises as to the future of Mojang itself, or of the various projects currently being worked on by Mojang, which is smart. It's best not to make promises when it comes to mergers or takeovers.


My biggest concern, as a former hardcore Minecraft player turned casual, was the PS Vita version. The dream of playing Minecraft on the go with decent controls lay with that version. Owen did say that the non-Microsoft version of Minecraft would continue development, and I honestly believe him, whether or not those versions would remain as good as they were before the take over (see: Skype.)


This is a type of purchase that Microsoft has never made before. No one can say with certainty what will happen to the massive modding community that has grown with the game, or the future of Scrolls, the long-awaited game Notch and Mojang have been working on for years.


What we do know is that the little quirky java based game that I built a massive stone dong in turned into a multi-billion dollar property, and Notch became a hero and idol to the indie gaming scene.


If you have read the book Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything by Daniel Goldberg and Linus Larsson, then you know that Notch's mindset has never been with managing huge companies. He just wants to make games. It sounds like he is continuing to do just that, with a chunk of 2.5 billion dollars.


As a 31 year old person who has grown out of the "fuck selling out" mentality I say "Congrats"


Saturday, September 6, 2014

Attention Gaming Press: I just want an extra sentence.

I really wanted my first post on here to be about Hatoful Boyfriend, or Project X Zone, but work schedules have kept me from diving into those incredible games. At the time of this writing there I people who I admired and respected(Anthony Burch from Gearbox for example) still saying that #gamergate is about misogyny and protecting the gamer community from the evil queers and brown people and the vaginas with mouths(also CP). Thus keeping it pure for us Cis White(read WASP) Males.

The problem with the viewpoint that people like Anthony paint is that I am a Queer German Jew, I live on the top floor of a downtown apartment block(the basement is a tornado shelter), one of my favorite developers is Christine Love, I eagerly wait to play My Twin Brother Made Me Crossdress as Him and Now I Have to Deal with a Geeky Stalker and a Domme Beauty Who Want Me in a Bind!! and as you might of guessed I love Visual Novels along with RPGs, Card Games and Real Time Strategy Games.

From what I have seen in #notyourshield and #gamergate is that many people have almost nothing in common except for 2 things: We are Gamers, and We do not fit the stereotype that the gaming press and their allies are trying to push on us. We come from all kinds of backgrounds, genders, sexualities, religions or lack thereof, ideologies, etc. A very small percentage fall into the Cis White Male who does not shave and lives in their parents basement where their spend all day on PCpartspicker and /r/redpill in between attacking other player’s gender, sexuality and skin color on CS:GO.

They are still pushing this line, even after we made it painfully clear, after we rubbed the truth in their face like a puppy being punished for pissing on the rug. Why do they still push this misogynistic line?

I don’t know, I honestly don’t fucking know. It’s frustrating, these are people who up until a few days ago I would read their articles, listen to them on various podcasts, and followed them on twitter, and now I just see them close minded children. It’s disheartening to see these people fall on the obvious logical fallacies to defend themselves.

So I am just going to say it here. All I want is an extra sentence at the beginning of an article about a service or person or product. Tell us, the readers, your customers, the people who look at the ads and by proxy pay you to do your job what your relationship is regarding this thing or person you are writing about.

Is it a review copy? Did they fly you out and wine and dine you while you were demoing? Are you friends with this developer? Basically, we want to know how you were influenced by the creator or person you are writing about.

What you are writing about will likely lead to your readers to spend money, and invest time into the thing, I feel it’s only fair that we know about this before reading on. That is what we will do in our opinion pieces, it adds up to about one or two extra sentences. This extra step is not too difficult at all, hell you could even mention it in the middle of the article if your ad guys are worried that too many reader will bounce before the impression is made.

If this is too much for you to do, then maybe you should pass that topic or article idea to another writer.

Thank you for reading.



Thursday, September 4, 2014

Who We Are:


We are gamers. We are also people. We have friends, family, school, jobs and obligations. What unites us is games, whether they are video games, card games, tabletop games or board games. TheEveryGamer.net was founded on 9/2/2014 by a group of friends who were sick of the ill treatment given to us by the gaming press. See #gamergate and #notyourshield


We were sick of it, of being treated like garbage and demonized for merely playing games and not being as socially fanatical as most of the gaming press was. We come from many political and social backgrounds and we just want to play and talk about games.


What we aim to become:


We do not wish to follow the typical format of a gaming site. Our writers will talk about what interests them and the community. We are all volunteers and thus receive no payment for our work, this is a labor of love. Rather than reviews we will offer opinion pieces, and topics covering various aspects of the gaming community. We will also talk about gaming culture, history, interviews, Let’s Plays, Streams, Podcasts, and whatever else interests us related to gaming in all its forms, without the nonsense.


We are not wealthy, nor are we professionals. We are just passionate about this community.


Guideline for our Bloggers:


1. Full Disclosure - If the blogger has any kind of relationship with the developer or people discussed in the article(i.e review copies, meeting with people online or in real life), they shall disclose that information at the beginning of the article.


2. Explain the conflict of interests - This site has multiple bloggers, each with their own opinions on various topics. There will be conflicts regarding this. If one blogger writes about a topic and later on another blogger writes about the same topic with a differing opinion, it will be made clear that those articles are written by different bloggers. If a blogger has a change of heart regarding a topic and writes an article reflecting this, they shall explain their change of heart before the article begins.


3. Limited Ideological Influence - We cannot promise no influence, that would be impossible. However we can promise that our personal politics and ideologies will not overtake the main purpose of this blog, nor will we shame or harass people for not sharing our beliefs.


4. No sponsorships aside from ads by Google AdSense.


5. No click baiting.

6. Comments will lightly moderated. Only comments that reveal personal information or obvious spam will be removed. That is it.

We are brainstorming topic ideas rights now and will be posting articles soon. Check back, and also follow us on twitter @theeverygamer